![]() ![]() Additionally, players can complete missions for rewards and points to increase their workshop ranks. While the primary goal of My Time at Portia is to develop the workshop, players can also traverse the world and visit abandoned ruins, fight monsters, and collect relics and materials. The main goal of the game is to grow the workshop by creating, upgrading, expanding, and taking on commissions given by the citizens of Portia, while competing with other workshop builders. The game takes on the role of a workshop builder, bound to build items using relics for the betterment of society. My Time at Portia is set in a post-apocalyptic era in the world of Portia, where humans are few and relics of the past are scattered throughout. The following languages are currently available on console versions: English, Simplified Chinese, Traditional Chinese, French, German, Italian, and Japanese. On PC versions, My Time at Portia is currently officially released in English, Chinese, French, German, Italian, Japanese, Korean, Portuguese, Russian, Spanish, Turkish, and Vietnamese, with English and Chinese voiceovers available. ![]() Additionally, a Chinese-language mobile version was announced on July 10, 2020, though there is no confirmation yet whether it will be available outside of China. The console version changelists can be found here. The game was also released for the PlayStation 4, Xbox One, and Nintendo Switch platforms on April 16, 2019. The MacOS version was officially released on Steam on May 12, 2022. A full list of the update patch notes can be found on the Changelist page. The Alpha version of My Time at Portia was released on Steam for Windows on J, Early Access was released on Janu, and the full game was officially released on Janu. The primary feature of My Time at Portia is crafting objects in a workshop to fulfill commissions to improve the town of Portia. The series is inspired by Animal Crossing, Dark Cloud 2, Harvest Moon, and the works of Miyazaki. It is the first game in the My Time series and is approximately parallel in timeline to the in-development second game in the series, My Time at Sandrock. Origin My Time at Portia is a simulation RPG game developed by Pathea Games and published by Team17.
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