![]() Hence, to eliminate your enemies, you must first find them (Find), then order cover fire (Fix), find the best way to reach your target (alone or with the rest of your team within the Flank operation) and then eliminate any resistance (Finish). In their chase for realism, Gearbox decided that taking out the enemies is not a matter of who sees who first and gets to fire faster and with a deadlier weapon, but as a result of the combined actions of the whole team. ![]() They will be one of the cogs in the mechanism which has to assure the success of the landing.įrom his position as a leader, Matt Baker will have to coordinate the actions of every man on his team and this is where the strategic aspect of the game comes in you will have to obey the rule of the 4 Fs: Find, Fix, Flank, Finish. In Brothers in Arms: Road to Hill 30, you play the part of Sergeant Matt Baker from the 101st Airborne who is parachuted in Normandy to prepare the famous D-Day.įor 8 days, Matt Baker and his comrades will fight for every road, little town or fortified position met in their way. The gamer who thinks: "OK, I'll just give them some orders and then I'll go slaughter all the enemies", won't make it to the building where the Germans fortified and target you with two or three machineguns.ĭon't be discouraged by that fact that you will not be in the center of attention, because, despite being different in concept from everything you have ever seen/played, Brother in Arms: Road to Hill 30 has all the qualities for becoming the game of the year. ![]() If you never liked the role of a team leader, then you have another reason for not playing this game, because in Brothers in Arms: Road To Hill 30 everything is focused around this notion. You will see that many of the options we were accustomed were left out. In Brothers in Arms: Road To Hill 30 there are no medkits, health packs or other similar resources and that is because Brothers In Arms is counting mainly on realism. Therefore, if you are one of those players who likes going alone after 3 dozens of Nazis and 5-6 tanks you will abandon Brothers in Arms : Road to Hill 30 after the first two levels, when you realize that war is not a "shoot everyone and run for your life" type of business. Well, in Brothers in Arms: Road To Hill 30 it's all about the team. ![]() But besides giving orders and providing cover fire, the assault group didn't take notice of you. It was very clear that if you were not able to shoot all the Nazis from landing until Berlin, the Allies will suffer greatly from your failures and the whole continent will speak German.Ĭall Of Duty took the concept a little bit further and included the player into an assault group. In MOHAA you played the role of a mini-Rambo who bore the responsibility for winning the war. The reputation earned by Medal Of Honor and Call of Duty, together with their relatives (add-ons, sequels, prequels and all the others) is so great, that every time you tell somebody you started a new WWII inspired game, the first question will always be: "Is it better than MOHAA/COD?"Įven the Gearbox team (the one in charge of the game's development) asked the same question: Can we develop a better/more interesting game than the last two well known titles?" And I guess they realized they need a new perspective.
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